using UnityEngine;

public class InfoForRestorePurchase : MonoBehaviour
{
	public GameObject loadingTexture;

	public GameObject iCloudPanel_Restore;

	public GameObject iCloudPanel_NotRestored;

	public GameObject iCloudPanel_NoInternet;

	public LoadPurchasesBlockScreen blockScreen;

	private void Awake()
	{
		if (RestorePurchases.instance != null)
		{
			RestorePurchases.instance.loadingTexture = loadingTexture;
			RestorePurchases.instance.iCloudPanel_Restored = iCloudPanel_Restore;
			RestorePurchases.instance.iCloudPanel_NotRestored = iCloudPanel_NotRestored;
			RestorePurchases.instance.iCloudPanel_NoInternet = iCloudPanel_NoInternet;
			RestorePurchases.instance.blockScreen = blockScreen;
		}
	}
}
